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Multimedia Designer Jobs in Other China

7 Jobs

Roles & Responsibilities
1. Participate in the exploration and research of human-computer interaction in the direction of XR, including but not limited to general-purpose interaction, multi-modal interaction, and business scenario interaction
2. Part

Skills :

Sr Graphic designer

China Shanghai
Not Specified

Job Purpose and Impact The Creative Designer III will play an important role in creating eye catching, on brand designs. In this role, you will design and produce complex digital and print assets for internal and external purposes and will transfor

48547 - Senior Visual Designer

Tencent Holdings Limited
Other - China
3-6 years

Roles & Responsibilities1. Responsible for game-related data platform publicity and creative design support: formulate brand graphic design plans and overall visual packaging plans according to business needs, market trends, user demands, etc.
2. Res

Skills :

15851-Senior Audio Porgrammer

Tencent Holdings Limited
Not Specified

Roles & Responsibilities 1. Responsible for participating in game audio integration, problem analysis, and solution. 2. Co-ordinating with the game audio designer and share responsibility for audio design and development. 3. Responsible for functiona

Creative Multimedia Designer - Animation

Byte Dance
China Beijing
1-4 years

Responsibilities 1. Responsible for the whole process creation of Douyin albums, stickers, graphic templates, etc., and promote the high-quality and efficient implementation of the project 2. Can use clipping, AE, etc. to make stickers, text template

Creative Designer -Multimedia Direction

Byte Dance
China Beijing
2-5 years

Responsibilities 1. Participate in the content planning and discussion in the early stage of the project, and promote the implementation of creative solutions, pay attention to Internet creative hotspots and trends, and have innovative spirit and cre

Skills :

UI Programmer [Rainbow Six Siege]

Assassin's Creed
India Shanghai
5-8 years

JOB DESCRIPTION . Cooperate with the UI designer to understand the intended player experience . Implement menu and interface systems for users on each platform, preserving the uniformity of the visual and logistical aspects . In collaboration with

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