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Factory Software Engineer,

Luxoft
China Beijing
3-6 years

Description A Software Platform group within a Hardware Test Engineering team is seeking a Software Support Engineer contractor who will be responsible for training materials and support for factory software for future new product introduction. This

Skills :

21226-Client Development Engineer

Tencent Holdings Limited
Other - China
10-13 years

Roles & Responsibilities
Responsible for game core functions and Core module development, game client engine development and game-related tool chain development
Responsible for technical feasibility assessment of game product gameplay requirements, d

Skills :

Game Client Development Engineer

Byte Dance
China
5-8 years

Responsibilities 1. Responsible Develop and maintain client program logic for cross-platform (end game/mobile game/Console) projects 2. Complete the development of core functional modules, build and maintain the game framework 3. Participate in the p

Skills :

Roles & Responsibilities Responsible for GamePlay and system development (with rich experience in Lua development) for the studio's major IP project. Familiar with commonly used algorithms, data structures, design patterns, and basic knowledge of com

Roles & Responsibilities is responsible for the work Laboratory key projects GamePlay and system development (with rich experience in Lua development) Familiar with commonly used algorithms, data structures, design patterns, and basic knowledge of co

Roles & Responsibilities 1 Responsible for the construction and development of mobile game architecture and continuous optimization of existing systems. 2. Responsible for the development and maintenance of mobile game logic. 3. Responsible for UE en

Roles & Responsibilities is responsible for the development and construction of the client's general system components, various art planning tools and other tool chains, and is committed to improving the efficiency and quality of game development Gam

Responsibilities 1, Complete the code writing and effect polishing of AR interactive sticker gameplay 2. Carry out creative exploration and gameplay brainstorming for cutting-edge audio and video algorithm technology, and output creative design plans

Unity R&D Engineer-CL

Byte Dance
Beijing Other - China
3-6 years

Responsibilities
1. Responsible Client-side Unity3D development work for VR social product projects 2. Responsible for docking product/planning, art and other related requirements, and collaborative project promotion 3. Responsible for writing develo

Skills :

Responsibilities 1. Exploration of new technologies and new algorithms: Explore creative gameplay and effects, analyze and dismantle algorithm technical points 2. Gameplay research and polishing: Study the creative landing scenarios of the latest aud

Skills :

Advanced Technical Art

Byte Dance
China Shanghai
Not Specified

Responsibilities 1. Responsible for the design of art light and shadow effects, dynamic special effects, prototype demo production, resource and shader production 2. Closely integrated with art and programs, assisting in the coordination and communic

Unity 3D Development Engineer-Pico

Byte Dance
China Beijing
Not Specified

Responsibilities 1, Responsible for VR APP 3D related business iterations 2. Responsible for breakthroughs and innovations in U3D and android fusion related technologies, including but not limited to new communication frameworks, GUI fusion engines,

Skills :

Roles & ResponsibilitiesDevelop well-known IP mobile game projects Realize game logic function modules, such as gameplay operation, game interface, guidance system, etc. Participate in performance optimization work, implement related tools, and impro

Unity Developer - Pico

Byte Dance
China Shanghai
Not Specified

Responsibilities 1. Responsible VR APP 3D-related business iteration 2. Responsible for breakthroughs and innovations in U3D and android fusion related technologies, including but not limited to new communication frameworks, GUI fusion engines, etc.

Roles & Responsibilities Responsible for TPS game Unreal 4 engine framework design and development of business requirements Responsible for game development related tool chain support Responsible for client performance optimization and TPS game exper

40164 -NXS client main route (Shanghai)

Tencent Holdings Limited
China Shanghai
3-6 years

Roles & ResponsibilitiesResponsible for the development of content related to action shooting game play Technical feasibility evaluation of product requirements, design and specific implementation of program framework and technical solutions Assist a

u3d Development Engineer-Zhao Xiguang Year

Byte Dance
China Beijing
Not Specified

Responsibilities 1 Responsible for the logic development of the client-side function development of the card game project 2. Responsible for participating in the discussion of related product requirements, game version release, and online problem lo

Roles & Responsibilities responsible for the design Responsible for the agile realization of the creative plan, making prototypes of the gameplay and responsible for the effect acceptance evaluation responsible for docking and coordinating the game d

Roles & ResponsibilitiesResponsible for the content development of the game client, able to build the framework of the core gameplay, involve the corresponding tool chain, continue to optimize the performance of the product, and be able to accumulate

Roles & ResponsibilitiesResponsible for client development based on UE engine, providing engine-level customization and component expansion capabilities for the application of game AI tools on the game side. Responsible for technical feasibility asse

Roles & Responsibilities is responsible for the technical feasibility assessment of game product gameplay requirements, the design and implementation of technical solutions Assist engine R&D engineers to establish an efficient game content production

Roles & Responsibilities Responsible for the design and development of the modules in the game, formulate and implement reasonable technical solutions according to requirements Responsible for the pre-research of key technologies in the game, quickly

Responsibilities 1. Responsible for the design of art light and shadow effects, dynamic special effects, prototype demo production, resource and shader production 2. Closely integrated with art and programs, assisting in the coordination and communic

Skills :

整车工程-SRE工程师

Xiaomi
China
Not Specified

岗责 1负责业务系统的维,好日常上线维排查故障预案优化评估等工作,到 7*24 快速应 。 2与DEVS共设计产端架构, 实现分布集群化维,确集群用性,稳定性,制定并实施相关维技术方案,确务高效稳定的行。 3 负责设计实现与维相关的自动化工具或系统,少人工干预,实现维系统管业务系统。 4通过技术手段进行本控制优化,通过工具化程务管效率。 5负责监控工具分平管维护,时应上报的网络问题,进行排查处;

Responsibilities 1. Responsible for the development of important functional modules on the client side of Unity3D social projects 2. Responsible for the development of relevant tools and plug-ins required for game development and access to relevant S

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